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GUI::Menu Member List
This is the complete list of members for GUI::Menu, including all inherited members.
ActionEventSource(const STR name)GUI::ActionEventSource [inline]
actionHandlersGUI::ActionEventSource [protected]
addActionHandler(ActionEventSource_Callback *handler)GUI::ActionEventSource [inline]
addChild(Window *child)GUI::Window [protected, virtual]
addItem(const T item)GUI::Menu [inline]
addref(void) (defined in GUI::Refcount)GUI::Refcount [inline]
addWindowHandler(Window_Callback *handler)GUI::Window [inline]
childrenGUI::Window [protected]
columns (defined in GUI::Menu)GUI::Menu [protected]
colx (defined in GUI::Menu)GUI::Menu [protected]
dirtyGUI::Window [protected]
execute()GUI::Menu [inline]
executeAction(const String &arg)GUI::ActionEventSource [inline]
executeAction()GUI::ActionEventSource [inline]
first_tabbableGUI::Window
firstMouseUpGUI::Menu [protected]
focusChanged(bool gained)GUI::TransientWindow [inline, virtual]
getChild(int n)GUI::Window [inline]
getChildCount(void) (defined in GUI::Window)GUI::Window [inline]
getClipboard()GUI::Window [inline, protected, virtual]
getHeight() const GUI::Window [inline, virtual]
getName() const GUI::ActionEventSource [inline]
getParent() const GUI::Window [inline]
getPreferredHeight() (defined in GUI::Menu)GUI::Menu [inline, protected, virtual]
getPreferredWidth() (defined in GUI::Menu)GUI::Menu [inline, protected, virtual]
getScreen()GUI::Window
getScreenX() const GUI::Window [inline, virtual]
getScreenY() const GUI::Window [inline, virtual]
getWidth() const GUI::Window [inline, virtual]
getX() const GUI::TransientWindow [inline, virtual]
getY() const GUI::TransientWindow [inline, virtual]
hasFocus() const GUI::Window [inline, virtual]
heightGUI::Window [protected]
isVisible() const GUI::Window [inline, virtual]
itemsGUI::Menu [protected]
keyDown(const Key &key)GUI::Menu [inline, virtual]
keyUp(const Key &key)GUI::Window [virtual]
last_tabbableGUI::Window
lower()GUI::Window [inline, virtual]
Menu(Window *parent, int x, int y, const STR name)GUI::Menu [inline]
Menu (defined in GUI::Window)GUI::Window [friend]
mouse_in_windowGUI::Window [protected]
mouseChildGUI::Window [protected]
mouseClicked(int x, int y, MouseButton button)GUI::Window [virtual]
mouseDoubleClicked(int x, int y, MouseButton button)GUI::Window [virtual]
mouseDown(int x, int y, MouseButton button)GUI::Menu [inline, virtual]
mouseDownOutside(MouseButton button)GUI::Menu [inline, virtual]
mouseDragged(int x, int y, MouseButton button)GUI::Menu [inline, virtual]
mouseMoved(int x, int y)GUI::Menu [inline, virtual]
mouseMovedOutside(void)GUI::Menu [inline, virtual]
mouseTakenFromGUI::Menu [protected]
mouseUp(int x, int y, MouseButton button)GUI::Menu [inline, virtual]
move(int x, int y)GUI::TransientWindow [inline, virtual]
movehandlersGUI::Window [protected]
nameGUI::ActionEventSource [protected]
paint(Drawable &d) const GUI::Menu [virtual]
paintAll(Drawable &d) const GUI::Window [virtual]
parentGUI::Window [protected]
raise()GUI::TransientWindow [inline, virtual]
realparentGUI::TransientWindow [protected]
Refcount() (defined in GUI::Refcount)GUI::Refcount [inline]
release(void) (defined in GUI::Refcount)GUI::Refcount [inline]
relxGUI::TransientWindow [protected]
rely (defined in GUI::TransientWindow)GUI::TransientWindow [protected]
removeActionHandler(ActionEventSource_Callback *handler)GUI::ActionEventSource [inline]
removeChild(Window *child)GUI::Window [protected, virtual]
removeItem(const T item)GUI::Menu [inline]
removeWindowHandler(Window_Callback *handler)GUI::Window [inline]
resize(int w, int h)GUI::Window [virtual]
rowsGUI::Menu [protected]
selectedGUI::Menu [protected]
selectItem(int x, int y)GUI::Menu [inline, protected, virtual]
setClipboard(const String &s)GUI::Window [inline, protected, virtual]
setDirty()GUI::Window [inline, protected]
setName(const STR name)GUI::ActionEventSource [inline]
setVisible(bool v)GUI::Menu [inline, virtual]
tabbableGUI::Window [protected]
toplevelGUI::Window [protected]
ToplevelWindow (defined in GUI::Window)GUI::Window [friend]
transientGUI::Window [protected]
TransientWindow(Window *parent, int x, int y, int w, int h)GUI::TransientWindow [inline]
TransientWindow (defined in GUI::Window)GUI::Window [friend]
visibleGUI::Window [protected]
widthGUI::Window [protected]
Window()GUI::Window [protected]
Window(Window *parent, int x, int y, int w, int h)GUI::Window
windowClosed(ToplevelWindow *win)GUI::TransientWindow [inline, virtual]
windowClosing(ToplevelWindow *win)GUI::TransientWindow [inline, virtual]
WindowInWindow (defined in GUI::Window)GUI::Window [friend]
windowMoved(Window *src, int x, int y)GUI::TransientWindow [inline, virtual]
xGUI::Window [protected]
yGUI::Window [protected]
~ActionEventSource()GUI::ActionEventSource [inline, virtual]
~Menu() (defined in GUI::Menu)GUI::Menu [inline]
~Refcount() (defined in GUI::Refcount)GUI::Refcount [inline, virtual]
~TransientWindow() (defined in GUI::TransientWindow)GUI::TransientWindow [inline]
~Window()GUI::Window [virtual]