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Public Attributes
SDL_Block Struct Reference

List of all members.

Public Attributes

bool inited
bool active
bool updating
struct {
   Bit32u   width
   Bit32u   height
   Bit32u   bpp
   Bitu   flags
   double   scalex
   double   scaley
   GFX_CallBack_t   callback
draw
bool wait_on_error
struct {
   struct {
      Bit16u   width
      Bit16u   height
      bool   fixed
      bool   display_res
   }   full
   struct {
      Bit16u   width
      Bit16u   height
   }   window
   Bit8u   bpp
   bool   fullscreen
   bool   lazy_fullscreen
   bool   prevent_fullscreen
   bool   lazy_fullscreen_req
   bool   doublebuf
   SCREEN_TYPES   type
   SCREEN_TYPES   want_type
desktop
struct {
   SDL_Surface *   surface
blit
struct {
   PRIORITY_LEVELS   focus
   PRIORITY_LEVELS   nofocus
priority
SDL_Rect clip
SDL_cond * cond
struct {
   bool   autolock
   bool   autoenable
   bool   requestlock
   bool   locked
   Bitu   sensitivity
mouse
SDL_Rect updateRects [1024]
Bitu overscan_color
Bitu overscan_width
Bitu num_joysticks
Bit16u laltstate
Bit16u raltstate
bool must_redraw_all
bool deferred_resize
bool init_ignore
unsigned int gfx_force_redraw_count = 0

Detailed Description

Definition at line 469 of file sdlmain.cpp.


The documentation for this struct was generated from the following file: